Quake 4
Games Review by Martin
It is mostly like Doom 3. The action is played out on another planet and they do experiments on humans making soldiers with no arms and no legs which float. Or they make soldiers which are half cyborg with a sword on their arm.

The objective of the game is to destroy the nsync. This is done by shooting the top of it which hits down the shield, then you shoot the big brain with a forcefield around it. When the shield goes back up, lots of enemies come. You keep attacking the brain until you destroy it.
It's a lot better than Doom 3 because most of it is in light (Doom 3 is based on darkness and is hard to see). It also has better weapons, easier to kill enemies and the enemies have more chance of killing you. This makes it better because some of the enemies in Doom 3 come out of the ground and roof which makes it hard. And the man in the wheel chair which turns into a dog with back legs is difficult to kill with the chainsaw – first he is a man, and then he's a dog with wheels as his back leg.
Quake 4 is the fourth title in the series of Quake FPS computer games. It was developed by Raven Software and distributed by Activision. Raven Software has collaborated with id Software, the creators and historical developers of preceding Quake games. Quake 4 went gold in early October 2005 and was released on October 18, 2005 for the PC, and later for the Xbox 360 and the Apple Macintosh.
Available on PC, Xbox 360 and PS2.
